import { c, a, w } from "./../../enum.js"

export default {
	name: c.bannite,
	
	schools: [{
		name: '辅助',
		score: false,
		reaction: 0,
	},{
		id: 'banniteDps',
		name: '伤害',
		score: true,
		reaction: 0,
	},{
		id: 'banniteR',
		name: '蒸发',
		score: true,
		reaction: 1,
	},{
		id: 'banniteR',
		name: '融化',
		score: true,
		reaction: 2,
	},],
	//todo: 增加烈绽放相关

	default: {
		title: '玩法说明正在更新中...',
		notes: ['1、班尼特大招给队友所加攻击力只取决于班尼特面板的白值',
			'2、白值=角色基础攻击力+武器基础攻击力，与其他数值均无关',],
		major: '充能沙，生命杯，治疗头',
		minor: '元素充能效率、生命值',
		artifacts: [a.zongshi, a.shaonv, a.jiaoguan,],
		weapons: [w.fengyingjian, w.wuqiezhihuiguang, w.tiankongzhiren, w.shengxianzhiyao, w.anxiangshanguang, w.yuanmudao, w.xifengjian,],
	},

	banniteDps: {
		title: '玩法说明正在更新中...',
		notes: ['1、班尼特大招给队友所加攻击力只取决于班尼特面板的白值',
			'2、白值=角色基础攻击力+武器基础攻击力，与其他数值均无关',],
		major: '攻击沙，火伤杯，暴击/暴伤头',
		minor: '攻击力、暴击率、暴击伤害',
		artifacts: [a.monv, a.zongshi, a.jueyuan,],
		weapons: [w.wuqiezhihuiguang, w.fengyingjian, w.tiankongzhiren, w.anxiangshanguang, w.xifengjian,],
	},

	banniteR: {
		title: '玩法说明正在更新中...',
		notes: ['1、班尼特大招给队友所加攻击力只取决于班尼特面板的白值',
			'2、白值=角色基础攻击力+武器基础攻击力，与其他数值均无关',],
		major: '攻击沙，火伤杯，暴击/暴伤头',
		minor: '攻击力、元素精通、暴击率、暴击伤害',
		artifacts: [a.monv, a.zongshi, a.jueyuan,],
		weapons: [w.wuqiezhihuiguang, w.caiyecuiguang, w.fengyingjian, w.tiankongzhiren, w.anxiangshanguang, w.yuanmudao, w.xifengjian,],
	},

	aNotes: {
		[a.zongshi]: '辅助流通用毕业套装，宗室4为全队增加攻击力',
		[a.jiaoguan]: '增幅反应队辅助专用毕业套装，当队伍内有其他角色带宗室4时，推荐班尼特使用教官4',
		[a.monv]: '输出流班尼特通用毕业套装',
		[a.jueyuan]: '输出流班尼特大招核爆套装',
	},

	wNotes: {
		[w.fengyingjian]: '风鹰剑为班尼特白值端最优五星武器',
		[w.wuqiezhihuiguang]: '雾切之回光为班尼特输出端最优五星武器',
		[w.tiankongzhiren]: '天空之刃为班尼特综合端最优五星武器',
		[w.anxiangshanguang]: '暗巷闪光为班尼特白值端最优四星武器',
		[w.xifengjian]: '西风剑为班尼特充能端最优四星武器',
		[w.yuanmudao]: '原木刀为班尼特综合端最优四星武器',
		[w.shengxianzhiyao]: '圣显之钥为班尼特奶量端最优五星武器，',
	},
}
